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java.lang.Objectsim.engine.MultiStep
MultiStep takes an integer N, a boolean called countdown, and a steppable. EITHER the subsidiary steppable is stepped N times for each MultiStep.step(...), OR the subsidiary steppable is stepped once every N MultiStep.step(...) calls. The second one occurs if countdown is set to true. If N is <=0, then the subsidiary steppable is never stepped no matter what.
The count down (if we're doing that) can be reset by calling resetCountdown(). MultiStep is properly synchronized.
If you're using MultiStep to schedule an agent to occur repeating over time, you'd probably do better to use Schedule.scheduleRepeating(...) instead.
Constructor Summary | |
MultiStep(Steppable step,
int n,
boolean countdown)
If countdown is true, then we call step.step(...) once every N times we're stepped. |
Method Summary | |
void |
resetCountdown()
If we're counting down, then this resets the countdown. |
void |
step(SimState state)
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public MultiStep(Steppable step, int n, boolean countdown)
Method Detail |
public void resetCountdown()
public void step(SimState state)
step
in interface Steppable
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